Supporting studios, teams, and founders in building games from idea to release.
Get To Know UsGames fail when players disengage early and never find a flow. Psychology-driven design directly impacts these outcomes.
Get To Know Us
89%
of players recommend our games
No matter the service, we always consider how players use and experience the game. Clear mechanics, understandable systems, and long-term engagement are part of every project we work on.

End-to-end game development, from concept and production to launch and post-release support.

Implementation of gameplay systems, visuals, and interactions for both 2D and 3D projects.

Games built to run smoothly across multiple platforms, including PC, mobile, and consoles.

Porting and adapting existing games to new engines, platforms, or technical standards.

Rapid prototypes and vertical slices to test ideas, mechanics, and core loops early.

Ongoing content updates, balancing, optimization, and technical support after release.
Our team includes psychologists with backgrounds in human–computer interaction, UX, and behavioral design who are directly involved in consulting and development decisions.
Get To Know Us
We observe and analyze player behavior during playtests to identify friction, confusion, and disengagement. Insights are translated into concrete design recommendations your team can act on immediately.


We design progression systems based on intrinsic motivation, meaningful goals, and feedback loops. This helps players stay engaged over time without relying on grind or artificial pressure.


We analyze player expectations, motivations, and mental models to ensure your game systems align with how people actually think and decide.

Our structured approach combines psychology, design, and development at every step.
An initial call clarifies goals, target groups, constraints, and whether an interactive game is the best solution.
We define learning or marketing objectives, core mechanics, player journeys, and milestones.
We create wireframes and thereafter all necessary assets for your app/game.
In iterative cycles, we build your game, delivering regular playable versions for testing, user feedback, and optimization.
We support analytics, updates, internal training, or further rollouts.
From Idea to Internationally Published Game
Medieval Legacy is a strategy game about building a family’s future over multiple generations. Careful planning and a bit of luck determine whether your family rises to power or collapses under its own ambition.
Genre
Simulation, Strategy
Reviews
89% Positive
Platform
Desktop
Engine
Unity Engine
The Fish Corner is a calm management game where players run a small, cozy fish shop. You care for aquariums, collect and breed different fish species, serve customers, and expand your business over time. The focus is on creativity and building a relaxing aquatic world.
Genre
Simulation, Casual
Reviews
TBA (2026)
Platform
Desktop, iOs, Android
Engine
Godot Engine
From Idea to Internationally Published Game

Winner of The Developer Boost 2025
